WWE Universe

Year

2018

Role in project

Software Engineer

Company

Glu

ABOUT THE PROJECT

Creating an electrifying WWE game experience that truly packs a punch.

In WWE Universe, players will select from a roster of over 240 Superstars and WWE Legends to wage battles that mix ongoing storylines and live action multiplayer modes. Using simple, one-touch tap controls, players can execute the Superstars’ signature moves and authentic maneuvers that are recreated in over 700 unique in-ring animations. The in-game action takes place in a virtual WWE Universe filled with boisterous chants, music and more.

Duties I Performed

My role involved assisting the client in developing features and seamlessly integrating UI elements into the game, ensuring alignment with project objectives and enhancing the overall user experience.

  • Enhanced the player selection screen by implementing an asset loading system to optimize resource management.
  • Developed a gear system for wrestlers, elevating their ratings and enhancing gameplay depth.
  • Addressed various bugs and conducted thorough debugging across the game to ensure a smooth user experience.

Technology

Download Resume